Score at least 7 goals and lead by 2. At 7–6, play continues. Your goal is at the bottom; your opponent’s is at the top. Each athlete stays in their own half.
MOUSEMovement onlyMove your mouse to control your athlete. They always face the opponent’s goal and can backpedal or sidestep. On mobile, drag across the rink.
AUTOAutomatic kickMeet the ball. Your movement and contact angle determine the direction and power. No shoot button is needed.
ANGLEPosition mattersMeet the ball from either side to change the shot direction. Use the boards for bank shots.
7 SECONDS TO RETURN · 10 TO SERVEReturn the ball across halfway within 7 seconds. Touches in the same half do not reset the clock. After a goal, you have 10 seconds to approach and kick the ball. A violation gives possession to your opponent.
SPEED AND BANK SHOTSA kick adds speed that gradually fades. Board rebounds lose a little energy. Defend slightly ahead of your goal and intercept the shot.